Sony

The Latest

Recent Stories

Xbox Game Pass Vs PlayStation Plus: Which Subscription Fits Casual Players?

TLDR Game subscriptions sound cheaper than buying games. Sometimes they are. Sometimes they quietly become another monthly bill you forget to cancel. That is the real issue with Xbox Game Pass vs PlayStation Plus. The question is not which service has the louder marketing. It is which one actually fits the way you play. If you finish several games a month, a subscription can be great. If you play one sports game, one shooter and the same RPG for six months, buying games may still be smarter. Start With Your Main Platform This is the boring answer, but it is usually the right one. If you mainly play on Xbox or PC, start with Xbox Game Pass. If you mainly play on PS5, start with PlayStation Plus. Switching ecosystems just for a subscription rarely makes sense. You also need the hardware, friends list, controller preference, save files and game library to line up. Casual players usually get the best value when the subscription supports what they already do. Xbox Game Pass In Plain English Xbox Game Pass has become more layered over time. Microsoft’s current plans vary by platform, price and access to new releases. As of June 2026, Microsoft says Game Pass Ultimate is $22.99 per month and PC Game Pass is $13.99 per month. Microsoft also says day-one games are included only with Game Pass Ultimate and PC Game Pass, while they are not included with Essential or Premium. That detail matters. A lot of people say “Game Pass has day-one games,” but that is not equally true across every tier. If day-one access is the reason you are subscribing, check the plan before paying. Game Pass is strongest for: It is weaker if you only play one or two games regularly. PlayStation Plus In Plain English PlayStation Plus has three main tiers: Essential, Extra and Premium. Essential covers online multiplayer, monthly games, discounts, cloud storage and other basic benefits. Extra adds the Game Catalog. Premium adds classics, trials and cloud streaming features. For many PS5 owners, Extra is the most interesting middle tier because it adds a large catalog without pushing all the way to Premium. Essential is enough if you mostly need online multiplayer. Premium makes sense if you care about classic games, trials or cloud streaming. If you do not use those features, it is easy to overpay. PlayStation Plus is strongest for: It is weaker if you mostly play on PC or want day-one first-party releases as the main selling point. Casual Players Should Watch The Monthly Math A subscription feels cheap because it is split into monthly payments. That does not mean it stays cheap. At $22.99 per month, Game Pass Ultimate costs about $275.88 over a full year if paid monthly. PlayStation Plus pricing depends on tier and billing cycle, but annual plans often cost less per month than monthly plans. The question is simple: will you play enough games to justify that? Here is a practical test: Your Play Style Best Move You finish 1 game every few months Buy games on sale You try many games but rarely finish them Subscription can work You play online on PS5 PS Plus Essential may be enough You play on Xbox and PC Game Pass is more appealing You want classic PlayStation games PS Plus Premium may fit You only play one live-service game Skip the higher tiers Subscriptions reward variety. They do not always reward focus. Library Rotation Is The Hidden Tradeoff Game libraries change. Microsoft and Sony both warn that game titles, features and availability vary over time. That is normal, but it matters. If you buy a game, you own access to that copy under the store’s rules. If you subscribe, you rent access to a changing library. That can be fine. It just means you should not treat the catalog like a permanent shelf. This is especially important for long RPGs. If you start a 90-hour game through a subscription, make sure you have enough time to finish it or are comfortable buying it later. Which Service Has Better Value? There is no universal winner. Xbox Game Pass is better if you use PC, care about day-one access through the correct plan or like sampling a lot of games. PlayStation Plus is better if you are already committed to PS5, need online multiplayer and want a catalog that sits inside Sony’s ecosystem. Casual players should usually start lower. Upgrade only when you can name the feature you need. That is the key. Do not buy Premium or Ultimate because it sounds complete. Buy it because you will actually use what it includes. The Best Strategy: Subscribe In Bursts For many casual players, the best move is not staying subscribed all year. Subscribe for one or two months when there are several games you want to play. Cancel when you drift back to one main game. Resubscribe later. This works especially well for people with uneven gaming time. Maybe you play a lot in winter. Maybe summer gets busy. Maybe you only finish games during holiday breaks. A subscription should match your life, not become another background charge. Final Recommendation Pick Xbox Game Pass if you play on Xbox and PC, want access to a large rotating library and care about day-one games through Ultimate or PC Game Pass. Pick PlayStation Plus if you mainly play on PS5, need online multiplayer and want a PlayStation-friendly catalog. Skip both higher tiers if you mostly play one or two games. Buy those games on sale instead. That is not the most exciting answer. It is probably the one that saves the most money. FAQs Is Xbox Game Pass better than PlayStation Plus? It depends on your platform. Xbox Game Pass is usually better for Xbox and PC players. PlayStation Plus is usually better for PS5 players. Does every Xbox Game Pass tier include day-one games? No. Microsoft says day-one games are included with Game Pass Ultimate and PC Game Pass, not

Game Industry Unites in Solidarity with Insomniac Games

In recent news, the video game industry has come together to express its unwavering support for the renowned game development studio, Insomniac Games. Following a distressing incident in which the Rhysida ransomware gang breached the studio’s servers and leaked an astounding terabyte of private internal data, there was an outpouring of support. This security breach not only jeopardized the studio’s confidential collaborations with Marvel Games, including the highly anticipated Marvel’s Spider-Man series and the forthcoming Wolverine game but also exposed the personal information of its dedicated employees. A Malicious Act Threatening Creativity The hack unfolded as a harrowing saga that sent shockwaves throughout the gaming community. The Rhysida ransomware gang, notorious for its malicious activities, infiltrated Insomniac Games’ servers with a menacing ultimatum: they would release the private data unless a substantial financial ransom was met. This disturbing development threw the studio into turmoil, leaving its creative team grappling with uncertainty and fear. Dinga Bakaba, the narrative director at Arkane Studios and a key contributor to Marvel’s Blade, openly shared his distress on the social media platform X, stating, “My team and I have been living in sheer terror of a leak until announced. When rumors started circulating, I had my first physical symptoms of stress in decades and legit had nightmares every night. This type of thing hurts, and Insomniacs deserve our decency, care, and support right now.” Cory Barlog, the creative director at Santa Monica Studio, echoed these sentiments, expressing heartfelt support for the developers at Insomniac. Unlike TCG, video game leaks can damage progress. A Show of Unity Amongst Gaming Giants Neil Druckmann, the visionary head of Naughty Dog and co-creator of The Last of Us franchise, extended his support to his fellow PlayStation developers, emphasizing patience and understanding during this trying time. He conveyed, “To our friends at Insomniac Games, we can’t wait to experience your next games whenever YOU feel they’re ready! Until then, we’ll remain your patient fans!” Esteemed video game studios such as Remedy Entertainment (Alan Wake 2) and Wushu Studios (Fall Guys, Baldur’s Gate 3) joined in condemning the cyberattack and offering messages of solidarity to Insomniac Games. A Resounding Message of Support on Social Media Across various social media platforms, an overwhelming wave of support and empathy has washed over Insomniac Games. The gaming community, fans, and industry peers have united in a collective voice to condemn the malicious actions of the hackers and to stand firmly with the affected studio. Below, we showcase a selection of these heartfelt messages from X (formerly Twitter): Awaiting Official Statements from Sony and Insomniac At present, both Sony/PlayStation and Insomniac Games have refrained from making any official statements regarding the recent security breach. As avid gamers eagerly await updates, it’s essential to remember that Marvel’s Spider-Man and Marvel’s Spider-Man 2 remain available on the PlayStation 4 and PlayStation 5, while the highly anticipated Marvel’s Wolverine is currently in development exclusively for the PS5.

PlayStation 5’s Exclusive Drought: A Closer Look at the Current State

On June 12, 2020, Sony introduced the world to its latest gaming console, the PlayStation 5. As technology advances rapidly, this new generation promised stronger hardware and improved technology to craft engaging worlds and experiences. Yet, nearly three years into its lifecycle, the PlayStation 5’s exclusive library remains sparse, leaving many consumers, including myself, wondering about the lack of commitment to delivering compelling exclusives for the console. The Exclusive Desert of PlayStation 5 As of now, the exclusive titles available for the PlayStation 5 can be counted on one hand. While some may argue in favor of other platforms, this is not about taking sides; it’s about the disappointment felt by consumers who expected more from the current generation. The exclusive library is barren and desolate, with only a remake of Demon’s Souls, a timed exclusive in the form of Final Fantasy 16, and the upcoming Marvel’s Spider-Man 2 to show for. Even Astro’s Playroom, a well-received tech demo, couldn’t maintain long-term engagement. Anticipation builds as announcements are made for upcoming exclusives like Wolverine, Stellar Blade, Final Fantasy VII Rebirth, and Rise of the Rōnin. However, the lack of detailed information and extended development timelines dampens the excitement. Waiting five years or more for a single game’s completion, as in the case of Final Fantasy 7’s remake project, is disheartening and challenges one’s patience as a consumer. The Predecessors Had It Better Comparing the PlayStation 5’s exclusive library to its predecessors, the PlayStation 3 and PlayStation 4, reveals a slow start for the current console. The PlayStation 3 faced a disappointing launch, but it gained momentum within the first three years and developed an extensive library of exclusives. Similarly, the PlayStation 4 had a solid lineup of exclusive games three years into its life and continued to expand it over the years. By the end of 2016, the PlayStation 4 boasted a range of exclusives, including Infamous Second Son & First Light, The Last Guardian, Uncharted 4, Killzone: Shadow Fall, Bloodborne, Ratchet and Clank, & Until Dawn. These titles showcased the console’s capabilities and strengthened its appeal to consumers. The PlayStation 5’s slow growth can’t be entirely attributed to external factors like the pandemic or chip shortages. While cross-gen releases like God of War Ragnarok and Horizon Forbidden West may have had an impact, it still leaves the console underutilizing its potential. The Blurred Line of Exclusivity The concept of exclusivity seems blurred in the current generation. Many timed exclusives eventually make their way to other platforms, diluting the significance of owning a PlayStation 5. While expanding accessibility is commendable, it creates uncertainty for consumers who might wonder if they should wait for a PC release instead. Additionally, virtual reality (VR) gaming, despite being promising, hasn’t reached its full potential on PlayStation VR and VR2. For instance, Final Fantasy 16 is a timed exclusive, and eventually, it will be available on PC after a year or so. The same goes for FF7 Rebirth and all future games of that nature. Once the duration these companies settle on is up, the titles will be ported over. In the case of PlayStation exclusives, they’re going to be launched on PC in two to three years. If you want to play them right away, get a PlayStation 5. That’s all it is. While expanding to other platforms is beneficial for accessibility, it does lead to an unnecessary exercise for consumers, where they have to run logic simulations in their heads to weigh the significance of a PlayStation 5 against simply having patience. The Next Phase of PlayStation 5 A recent PlayStation showcase event left some feeling underwhelmed. While announcements like Metal Gear Solid Delta: Snake Eater & Spider-Man 2 garnered attention, the event felt more like a glorified State of Play rather than a showcase of exclusive content for the PlayStation 5. The limited number of high-profile announcements raises questions about the future of the console. However, Sony’s recent endeavor, Project Q, shows promise. The handheld device for remote play will allow gamers to stream any game from their PlayStation 5, offering a unique gaming-on-the-go experience. While the device may not be a portable console, it boasts all the features of the DualSense controller, providing an immersive experience to gamers on the move. The idea of gaming on the go is impressive, and having access to all the features of the DualSense controller ensures a seamless transition from the traditional console setup to remote play. Although the device may require a nearby PS5 and an internet connection, its potential to expand gaming experiences beyond the living room is exciting. However, it’s essential to acknowledge that while innovative features like Project Q and cool accessories like the earbuds are admirable, content remains the king. Consumers prioritize compelling and exclusive games that can fully utilize the console’s power, making it a crucial aspect of the gaming experience. Final Thoughts As a consumer, the lack of an impressive library of exclusives makes it challenging to justify the $499 investment in a PlayStation 5. While the potential for the console’s future is acknowledged, it currently falls short compared to its predecessors. For now, sticking with a PlayStation 4 and PC seems like a reasonable choice, with the hope that the PlayStation 5 will eventually deliver on its promise. Though it’s tempting to focus on hardware advancements, subscription services, and live service games, content remains the key to winning the hearts of gamers. The slow start of the PlayStation 5, along with the blurred line of exclusivity, has left consumers contemplating the value of investing in the current console. The next three years will be critical for the PlayStation 5 to prove its worth as a powerhouse gaming console with an impressive and extensive library of exclusives. It may not be all doom and gloom; there’s still hope for surprises and delights. But until that future comes to pass, I, like many other consumers, will patiently await the day when the PlayStation 5’s commitment to exclusives truly

Social Media

New From Game-Revolution

Get The Latest Updates

Subscribe To Our Weekly Newsletter

No spam, notifications only about new products, updates.

Categories

Trending

Most Popular Stories

Fixing MTG Arena Friends List Not Working

The MTG Arena friends list may stop working for a few common reasons: friend requests fail, a display name or five-digit number does not match exactly, Direct Challenge or Challenge Lobby screens get stuck, the social panel shows outdated information, or Arena is dealing with a server-side issue. If you are trying to add friends, receive requests, or start a match and nothing behaves the way it should, the usual fixes are checking the exact account name and number, restarting the client, updating the game, and making sure your network connection is stable. The MTG Arena friends list is supposed to make playing with friends simple: add a player, send a challenge, pick decks, and start the match. When it works, great. When it does not, you get the full Arena social experience: missing friend requests, stuck challenge screens, mismatched names, and two players staring at menus while insisting they definitely typed everything correctly. Most MTG Arena friends list problems fall into a few buckets. The friend request will not send. The friend does not appear. The display name or five-digit number is wrong. Direct Challenge or Challenge Lobby invites get stuck. The social panel shows outdated information. Or the entire friends list behaves like it has been hit by a very legal, very annoying bounce spell. Wizards has also acknowledged multiple social and challenge-related issues over time, including Direct Challenge mismatched-option behavior, friend requests lingering after acceptance, challenge animations looping, and friend challenge UI problems. So if you are having trouble, it is not always user error. Sometimes the client is simply doing Arena things. This guide focuses on the fixes that matter most to players dealing with friends list and challenge problems, from basic checks and cache clearing to advanced network troubleshooting, bug reporting with logs, and a few habits that help keep the feature working reliably. https://magic.wizards.com/en/mtgarena Gathering Arena Friends List Context The friends list in MTG Arena is tied to your Wizards account display name, your five-digit identifier, the client’s social menu, and the current challenge system. Older guides and many players still say “Direct Challenge,” while newer Arena updates introduced Challenge Lobbies, which unified Friend Challenge and Direct Challenge into one lobby-style system. Wizards announced Challenge Lobbies as a social feature upgrade that lets players create lobbies from the Challenges section of the social menu or invite online friends from the friends list. That matters because some troubleshooting depends on which flow you are using. A friend request issue is different from a challenge issue. A display name problem is different from a server-side social outage. And a challenge that will not start may have nothing to do with your friends list at all. Start with the simplest explanation first. Check spelling, restart the client, confirm the game is updated, then move into cache, reinstall, logs, and support. Quick Checks For MTG Arena Friend List Before deleting files or reinstalling anything, run through the basic fixes. They are boring, yes. They also solve a surprising number of Arena problems, which is somehow both comforting and irritating. First, restart MTG Arena completely. Do not just return to the home screen. Close the client, wait a few seconds, and relaunch it. On mobile, force close the app and reopen it. Next, check the official MTG Arena status page. The status page tracks platform and service components such as Windows, macOS, Android, iOS, Game, Logins, Matches, Social, and Store. If Social, Logins, or Matches are degraded, your friends list may not behave normally no matter what you do locally. Then update the game. If Arena is asking for a small download or restart after a patch, both players should update before trying to add friends or challenge each other. Wizards notes that update and install problems can come from network issues, Windows-level problems, or leftovers from a partial install. Finally, confirm your network is stable. If Arena loads slowly, hangs on menus, or disconnects often, the friends list may only be a symptom. On mobile, Wizards recommends checking the device’s internet connection, toggling Wi-Fi off and on, restarting the device, force closing background apps, updating the app, and reinstalling if needed. Troubleshoot: Add Friends And Display Name Issues Most failed friend requests come down to the display name. Friends list issues in MTG Arena are common because Arena is strict about username formatting. MTG Arena names are not just “PlayerName.” They include the visible display name plus a five-digit number, usually shown in the format DisplayName#12345. Wizards’ Direct Challenge FAQ says players need both the display name and the five-digit number associated with the account. It also notes that display names are case sensitive, which means DragonFan#12345 and dragonfan#12345 may not be treated the same. Check these details before assuming the friends list is broken: Make sure the display name is typed exactly as shown. Confirm capitalization. Confirm the five-digit number separately. Do not include extra spaces before or after the name. Make sure your friend is sending you the correct account name, not the name from an old or secondary account. That last point matters. Wizards explains that two accounts can have the same display name text but different five-digit identifiers, such as SameDisplayName#12345 and SameDisplayName#54321. If a player accidentally logs into or creates a secondary account, the friends list lookup will not point to the account they actually use. The safest method is to have your friend copy their full Arena name from the client and send it to you outside the game. If they type it manually, ask for a screenshot. It feels overly cautious until you lose ten minutes to one lowercase letter. Step-by-Step: Add Friends To add a friend in MTG Arena, use the friends list panel rather than guessing from the main Play menu. Open the Friends List panel, usually found at the bottom-left of the Arena client. Click the plus sign at the top right of the friends list. Enter the exact Arena username for the person you want to

Cheap MTG Cards: Budget Options for Magic Collections

Cheap MTG Cards are not just for new players. They are for Commander brewers, cube builders, collectors who like having options, and anyone who has ever looked at the price of one land and thought, “Surely cardboard has gone too far.” The best budget strategy is not one single source. It is a mix. Use real singles when you need tournament legality, use lots when you want volume, use proxies for casual testing, and use ready-made cube products when you want a complete play experience without turning your evenings into spreadsheet maintenance. Gathering Cards: Cheap MTG Cards Sources The cheapest MTG collection strategy usually breaks into four lanes. ProxyMTG.com is a strong choice for bulk budget proxies and on-demand printed proxy cards for casual use. Print-at-home proxies are the cheapest overall route if your group allows them and you already have a printer. PrintACube.com is worth considering if you want a ready-to-draft 540-card cube near the $100 mark. For authentic cards, compare singles against bulk lots before buying, because “cheap” can mean very different things depending on your goal. Singles are better when you need specific cards. Lots are better when you want maximum cardboard per dollar. Proxies are better when you want to test decks or protect expensive originals. Cubes are better when you want an entire repeatable format in one purchase. ProxyMTG.com And Bulk Proxies ProxyMTG.com is one of the better budget options for players who want bulk proxies and on-demand printing. The value improves as order size increases, which matters if you are printing a Commander deck, testing multiple decks, or building a cube. Before ordering from any proxy seller, check the reputation, production samples, card feel, customer photos, and shipping policies. Good proxy cards should be clearly treated as proxies, not as tournament-legal originals. They should also be readable, consistent in size, and easy to sleeve. Also check delivery times and shipping costs before buying. A low per-card price can get less exciting once shipping, tracking, taxes, and rush fees join the table like an uninvited combo player. Print At Home: Cheapest Route Printing proxies at home is usually the lowest per-card cost. It is not the prettiest option, but it works well for deck testing, kitchen-table Commander, cube prototypes, and deciding whether a card is actually good before spending money on the real version. For better durability, print on heavier cardstock or print on paper and sleeve the proxy in front of a bulk card. The sleeve and backing card do a lot of the work. You are not trying to create a museum object. You are trying to remember whether your seven-mana dragon is playable or just emotionally persuasive. Check local event rules before using printed proxies. Home-printed cards are fine for many casual groups, but sanctioned Magic events require authentic cards except for judge-issued proxies in narrow tournament situations. PrintACube.com Cheap Cube Option PrintACube.com is a useful shortcut for players who want a full cube without buying hundreds of individual singles. Its headline value is the ability to get a complete 540-card cube around $100, which is hard to beat if your goal is draft nights rather than collecting originals. This is especially attractive for cube beginners. Building a cube from scratch can be fun, but it also means choosing archetypes, balancing colors, sourcing cards, sleeving everything, and updating the list over time. Buying a ready cube skips a lot of that work. If your playgroup wants a repeatable draft experience and does not care whether every card is an authentic original, a ready-made proxy cube can be one of the most cost-efficient MTG purchases you make. Buying Singles Vs Lots Buy singles when you need exact cards. This is the right move for Commander staples, missing lands, sideboard cards, or format-specific pieces. Singles reduce waste because you are not buying 800 random cards to find three that matter. Buy lots when you want volume. Bulk lots are useful for new players, casual deckbuilding, school clubs, cube experiments, and anyone who wants a pile of commons and uncommons for cheap. Just understand that most lots are not secretly filled with expensive staples. Sellers also know how Google works. Compare per-card prices across multiple sellers. A $20 lot of 1,000 cards sounds great, but if shipping is $18 and the lot is mostly duplicate draft chaff, the value may be less impressive. On the other hand, a well-sorted lot with lands, tokens, commons, uncommons, and usable rares can be a great starter purchase. Local Sources And Community Local game stores are still one of the best places to find cheap MTG cards. Many stores have bulk boxes, discounted binders, damaged-card bins, and low-cost singles that are not worth listing online. Trade nights can be even better. Bring cards you do not use and trade into cards you actually need. For budget players, trading is often more effective than buying because you are converting dead collection value into playable cards. Also scan Facebook Marketplace, local classifieds, and community groups regularly. Collections appear when players move, quit, clean out closets, or decide that they have too many white storage boxes. Which, to be fair, is all of us eventually. MTG Cards: Quick Buying Tips Compare market prices across major trading sites before you buy. Do not rely on a single listing. One seller asking $12 for a $3 card does not make the card $12. It makes that seller optimistic. Check seller photos for condition accuracy, especially on older cards, foils, and higher-value staples. “Lightly played” can mean very different things depending on the seller’s eyesight and moral flexibility. Set alerts for price drops on targeted cards. Price trackers are useful for Commander staples, reprints, and cards that spike because of new set previews. If you can wait, waiting often saves money. Magic The Gathering Basics For Budget Buyers Rarity affects price, but it does not control price by itself. Commons and uncommons are usually cheaper because they are printed more frequently, while rares and

Where to Buy MTG Proxies: Best Sites, Pricing, And How To Order

TLDR The best place to buy MTG proxies depends on what you need. ProxyMTG.com is the best pick for deck-building tools and bulk pricing. PrintMTG.com is best for high-quality print on demand proxies with strong cardstock and service. ProxyKing.biz is best for single staples, dual lands, and realistic proxy cards. For print-at-home testing, use MTGprint. For cubes and large custom batches, consider ProxyPrintery or MakePlayingCards with MPCFill. Avoid PrintingProxies for bulk orders if price matters, since its published high-volume pricing is much higher than ProxyMTG and PrintMTG. Avoid Proxxied if you are trying to buy finished cards, because it is a browser-based print-at-home tool, not a finished-card seller. What This Guide Covers Buying MTG proxies can mean a few different things. Some players want a full Commander deck printed and shipped. Some want a few expensive staples for casual play. Some want a print-at-home PDF. Some want custom cards, double-sided cards, foil upgrades, or an entire cube. This guide is for players who want to know where to buy MTG proxies, what each site is best at, how pricing works, and how to place an order without creating a pile of unusable cards. The selection criteria are simple: print quality, cardstock fidelity, price per card, bulk-order value, ordering tools, decklist import support, turnaround, reputation, realistic appearance, and whether the site is better for casual play, playtesting, custom cards, or full-deck production. The short version: start with ProxyMTG.com, PrintMTG.com, or ProxyKing.biz if you want finished cards. Use MTGprint if you want print-at-home control. Use MPC if you are comfortable with a more involved workflow and want low per-card pricing on custom deck production. Why Choose MTG Proxies Players use MTG proxies for three main reasons: casual play, playtesting, and protecting expensive Magic cards. Casual play is the big one. Commander players often want to try a mana base, a few Reserved List cards, a cEDH shell, or a new deck idea without spending hundreds or thousands of dollars first. A proxy lets the group focus on the game instead of everyone’s collection value. Playtesting is another good use. If you are tuning a cube, testing a new Commander list, or trying cards before buying real copies, proxies save time and money. You can test ten versions of a card package before deciding which real cards are worth buying. Protection matters too. If you own expensive MTG cards, you may not want to shuffle them every week. ProxyKing describes proxies as stand-ins that let players avoid damaging high-value cards, especially expensive staples, dual lands, fetch lands, and other cards that can be costly to replace. Proxies are also useful for custom cards. Some players print custom commanders, cube cards, joke cards, tokens, alternate art versions, or entire deck projects. This is where services like PrintMTG, ProxyMTG, ProxyPrintery, MTGprint, and MPC start to feel very different from each other. How We Chose The Best MTG Proxies The first filter is print quality. A good proxy should be readable, centered well enough for sleeved play, and printed on cardstock that does not feel like paper in a sleeve. For higher-end orders, S33 German black-core stock is a common premium choice because it has a black-core center layer that blocks light and gives cards a more finished feel. The second filter is price. A few single cards can cost more per card and still make sense. A full Commander deck, cube update, or 500-card bulk order needs better pricing. ProxyMTG and PrintMTG both publish bulk pricing that drops as low as $0.30 per card at 1,000+ cards. The third filter is ordering friction. Decklist import matters. Searching card by card is fine for five cards. It is not fine for a full cube unless you enjoy turning admin work into a second hobby. The fourth filter is reputation and use case. Some sellers are best for realistic singles. Some are better for high-volume deck building. Some are better for home printing. And some are fine products but not the best value for the job. Best 6 Sites To Buy MTG Proxies For Deck Building 1. ProxyMTG ProxyMTG.com is the strongest first stop for players who want to print MTG proxies from a decklist, build large orders, and keep pricing clear. It is built around Commander, cube, casual play, and deck testing, with tools for browsing sets, searching cards, uploading lists, choosing versions, and checking out. Its main strength is bulk pricing. ProxyMTG lists a single card at $3, then $2 per card for 2–9 cards. Pricing drops as the order grows: $1.50 at 10–29 cards, $1.25 at 30–49, $1 at 50–74, $0.80 at 75–99, $0.55 at 100–199, $0.45 at 200–499, $0.35 at 500–999, and $0.30 at 1,000+ cards. That makes it especially good for full Commander decks, cube updates, and larger playtest batches. Ordering And Import Decks The cleanest ProxyMTG workflow is to upload a decklist or build a list inside the order tool. The site says users can browse the card library, choose versions, adjust quantities, and watch pricing update as the order grows. A typical order looks like this: ProxyMTG states that it prints on premium S33 German black-core cardstock with a UV coating, which is a good sign if you want cards that feel more like finished game pieces than paper inserts. Double-Sided MTG Proxies And Foil Options For double-sided cards, check the current order builder and ask support if the option is not obvious. ProxyMTG’s public customization guidelines mention custom backs and printed “holo stamp” style graphics when offered, but also clarifies that those are printed graphics, not physical foil stamps or authentication features. That distinction matters. If you need true foil upgrades or double-sided MTG proxies, confirm the option before placing a large order. Do not assume every proxy printer handles MDFCs, transform cards, custom backs, and foil effects the same way. Best for: full Commander decks, cube updates, large-volume deck building, and players who want strong pricing without building an MPC order themselves. Contact: ProxyMTG lists support@proxymtg.com as

How To Finish More Games When Your Backlog Is Out Of Control

TLDR A big game backlog feels like a good problem until it starts feeling like a second job. You buy a game on sale. Then a subscription adds ten more. Then your friends start a co-op game. Then a new RPG drops. Suddenly your library is full of half-started games, and opening the console feels less relaxing than it should. Learning how to finish more games is not about becoming more disciplined in a miserable way. It is about making games feel playable again. Stop Calling It A Backlog If That Makes It Feel Like Work The word “backlog” is useful, but it can also make games sound like chores. Games are entertainment. They can be art, social spaces, challenge machines and comfort food, but they are still something you choose to do. You do not owe every game a full clear. If your backlog makes you feel guilty, change the label. Call it your library. Call it the shelf. Call it “stuff I might play later.” The point is not to trick yourself. It is to stop treating every unplayed game like unfinished homework. That small shift helps. Pick Three Active Games The best backlog rule is simple: keep only three active games. A good three-game rotation might look like this: For example: Or: This works because different moods need different games. Some nights you want progress. Some nights you want something easy. Some nights you want to talk to friends and barely pay attention to objectives. The mistake is having 12 active games. That is not variety. That is noise. Decide What “Finished” Means Before You Start Not every game needs the same finish line. For some games, finishing means credits. For others, it means one campaign clear, one ranked season, one ending, one build, one world, one route or one good weekend. Before starting a game, pick the level of commitment: This prevents the common trap where every game silently becomes a 100% project. Most games do not need that. Most players do not even want that. They just feel like they are supposed to. Use A Fair Quit Rule Quitting a game is allowed. That should not be controversial, but people get strange about it. They spent money, heard it gets good later or feel like they are “bad at games” if they stop. Use a fair quit rule instead. Try one of these: A fair trial is enough. You do not need to finish a game to respect it. Be Honest About Long Games Long games are not bad. Some of the best games ever made are huge. But long games crowd the calendar. If you are playing a 100-hour RPG, you probably should not start three other 60-hour games at the same time. That is how backlogs turn into fog. When you start a long game, pair it with something short. A puzzle game, arcade game, roguelite run or linear action game can keep your rotation fresh without derailing the main project. Also be careful with massive open-world games from subscriptions. They feel free, but time is still the cost. Sales Are Not Savings If You Never Play The Game A $70 game for $8 looks like a deal. Sometimes it is. But if you never install it, you did not buy entertainment. You bought a digital receipt. The same goes for bundles and subscription catalogs. Cheap access is only useful when it leads to actual play. A good sale rule: do not buy a discounted game unless you can name when you plan to play it. Not a perfect rule. But it stops a lot of random library clutter. Separate Comfort Games From Backlog Games Some games are not meant to be finished. Sports games, multiplayer shooters, roguelikes, MMOs, survival games, cozy sims and live-service games often function as routines. You play them because they feel good, not because you are moving toward credits. That is fine. Just do not let them hide the fact that you also want to finish other games. Give comfort games a place. Maybe Friday night is for multiplayer. Maybe Sunday morning is for a cozy game. Then keep your main single-player game protected during other sessions. This is not rigid scheduling. It is just giving different types of games different jobs. Play Short Games Between Big Ones Short games are the secret weapon. A six-hour game can reset your attention. It gives you a clean start, clear progress and a finish line you can actually reach. Short games also remind you that not every good game needs to take over your life. Some of the most memorable games are small, focused and confident enough to end. If your backlog feels stuck, play something short next. Not because short is better. Because momentum matters. Make A “Not Now” List You do not have to delete games from your life forever. Make a “not now” list for games you still respect but do not want to play yet. This is useful for big RPGs, dense strategy games and games tied to a specific mood. A “not now” list removes pressure without pretending you will never return. It also clears your active list, which is what matters most. The Simple Backlog System Here is the clean version: That is enough. You do not need a productivity app for your hobbies unless you enjoy that sort of thing. Why This Matters The U.S. gaming audience is huge. The Entertainment Software Association reported in 2026 that 212.3 million Americans play video games every week. With more players, more subscriptions, more storefronts and more constant releases, it is easy for games to pile up faster than people can play them. The answer is not to rush through everything. The answer is to choose better, quit cleaner and stop letting your library boss you around. FAQs How many games should I play at once? Two or three active games is a good limit for most players. More than that can make progress feel